using System.Collections;
using System.Collections.Generic;
using UniFramework.Event;
using UnityEngine;

public class HotFixBridge : MonoBehaviour
{
    private void Awake()
    {
        HotFixEventManager.Instance.Behaviour = this;
    }

    // Start is called before the first frame update
    void Start()
    {
        Debug.Log($"[Print] GameObject:{name}");
        SceneEventDefine.ChangeToHomeScene.SendEventMessage();
    }
}
